Unreal Engine 5 Steam Multiplayer with Blueprints

About Course
Course Overview
Unlock the full potential of Unreal Engine 5 Steam Multiplayer—without writing a single line of code. This hands-on course teaches you how to create powerful online multiplayer systems using only Blueprints. Whether you’re building a co-op survival game or a competitive shooter, you’ll gain the tools and knowledge to make your game online-ready using Steam.
In this course, you’ll integrate Steam Multiplayer directly into your Unreal Engine 5 project, covering everything from lobbies and matchmaking to stats, achievements, and real-time chat.
What You’ll Learn
This course is designed to walk you through everything needed to turn your single-player game into a full multiplayer experience using Steam and Blueprints. Here’s what you’ll master:
Steam Integration in Unreal Engine 5
|
Multiplayer Sessions & Lobbies
|
---|---|
Set up the Steam SDK with Unreal Engine 5 |
Create hosted and joinable game sessions |
Package and launch a game with Steam enabled |
Use lobbies for friends or public matchmaking |
Understand how Steam works with sessions, users, and lobbies |
Invite friends through the Steam Overlay |
|
Set up party systems and custom player lobbies |
Matchmaking & Game Flow
|
Voice & Text Chat
|
---|---|
Design a robust matchmaking system |
Enable Steam voice chat over peer-to-peer |
Handle session discovery and filters |
Build a basic global and team-based text chat UI |
Create rejoin functionality and lobby persistence |
Mute, unmute, and manage player communication |
Stats, Achievements & Leaderboards
|
Inventory System & Save Syncing
|
---|---|
Record player statistics |
Create a persistent multiplayer inventory |
Unlock and display Steam achievements |
Sync items across Steam Cloud |
Create global or friends-only leaderboards |
Save player progression across multiplayer sessions |
Why Unreal Engine 5 Steam Multiplayer Matters
Online play is a major feature in today’s games, and Unreal Engine 5 Steam Multiplayer lets you take your project to the next level. Steam provides robust multiplayer features such as session discovery, matchmaking, player invites, and voice communication. And thanks to Blueprints, you can add all of these without touching C++.
Who Is This Course For?
This course is ideal for:
Indie developers using Blueprints
Unreal Engine 5 beginners who want to add multiplayer
Anyone looking to avoid C++ and still ship an online game
Developers building co-op or competitive multiplayer games
No prior experience with Steam or networking is required.
Why Steam Multiplayer in Unreal Engine 5?
Steam is one of the most powerful and widely used multiplayer backends in the gaming industry. By integrating Steam into your UE5 game, you unlock:
Matchmaking tools used by major titles
Built-in voice and chat support
Player achievements and progression tracking
Secure lobby and friend systems
Global reach with millions of potential players
And with Unreal Engine 5’s visual scripting system, you can do all this without touching C++.
Course Curriculum
Module
|
Topics Covered
|
---|---|
Intro to Steam in UE5 |
Setting up SDK, testing environment |
Lobby Systems |
Creating, joining, destroying lobbies |
Party & Session Management |
Inviting friends, persistent parties |
Matchmaking |
Filters, rejoin logic, session migration |
Voice & Chat |
P2P voice, chat UIs, mute/block features |
Stats & Achievements |
Tracking kills, XP, wins, badges |
Inventory & Progression |
Steam Cloud saves, syncing items |
FAQ
Nope! Everything is done in Blueprints, from setting up Steam to building full multiplayer systems.
Yes! You can integrate Steam Multiplayer into any existing Unreal Engine 5 project.
Absolutely. You'll learn how to properly integrate and test Steam Multiplayer for launch-readiness.
100%. It’s perfect for new developers who want to understand multiplayer and Steam systems using Blueprints.
Steam Multiplayer works on Windows PC. You'll learn to package and test for that target.
Yes, you'll get free updates and access to live support on our Discord community server.
Meet Your Instructor
Hi! I’m Moustafa Nafei, a game developer with 10+ years of experience in Unreal Engine. I’ve worked on indie multiplayer titles on Steam and now help other devs bring their games online—without getting lost in the code.
This course is built from real-world experience and practical game development needs.
Enroll Now
Start building multiplayer games today—no programming, no guesswork.
Click the Add to Cart button to join the Unreal Engine 5 Steam Multiplayer with Blueprints course and bring your game to life online.
Lifetime Access + All Future Updates!
What Will You Learn?
- Integrate Steam Multiplayer into UE5 using Blueprints
- Build joinable lobbies and party systems
- Create custom matchmaking and session management
- Create a sortable Steam friends list
- Enable Steam voice and text chat features
- Track player stats and unlock achievements
- Sync player inventory with Steam Cloud
- Launch and test a multiplayer-ready game on Steam
Course Content
01. Introduction
02. Plugin Configuration
03. Friends List
-
3.01 Importing Friends List Assets
08:15 -
3.02 UI Scalability
03:09 -
3.03 Designing the Friends List Base
16:16 -
3.04 Setting up the Base Blueprints
04:41 -
3.05 Creating the Base Blueprint Interfaces
08:29 -
3.06 Importing the Character Assets
07:28 -
3.07 Character Animation Retargeting
03:09 -
3.08 Setting up the Character Blueprint
07:42 -
3.09 Creating the Main Menu Camera
06:13 -
3.10 Set View Target With Blend
01:31 -
3.11 Main Menu Enum List
01:29 -
3.12 Adding Main Menu Widget to Screen
05:34 -
3.13 Adding Friends List Widget to Screen
02:50 -
3.14 Designing the Friends List Card
12:45 -
3.15 Finishing the Friends List Design
08:36 -
3.16 Friends List Elements as Variables
02:25 -
3.17 Retrieving Friends
01:38 -
3.18 Displaying Friends
04:02 -
3.19 Displaying Correct Friends Info on Card
04:24 -
3.20 Set Presence Text and Color Function
04:40 -
3.21 Displaying the Correct Presence Color
05:22 -
3.22 Displaying Friends Under Categories
08:04 -
3.23 Updating Friends List Continuously
02:18
04. Lobby System
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4.01 Creating the Lobby
03:27 -
4.02 Lobby Delegates
03:56 -
4.03 Commenting the Lobby Delegates
03:37 -
4.04 Setting the Lobby Data
02:16 -
4.05 Searching for Lobbies
07:22 -
4.06 Join Lobby
01:56 -
4.07 Testing the Current Lobby System
07:13 -
4.08 Creating a Debug Menu
07:52 -
4.09 Creating & Placing Spawn Points
03:46 -
4.10 Storing Spawn Points in a Variable
03:08 -
4.11 Getting the Lobby Players
04:35 -
4.12 Spawning the Lobby Players
05:00 -
4.13 Lobby Members Array
07:45 -
4.14 Spawn Lobby Member Function
05:15 -
4.15 Designing the Lobby Member Avatar
05:40 -
4.16 Lobby Member Avatar Functionality
02:24 -
4.17 Designing the Lobby Member Name
04:54 -
4.18 Lobby Member Name Functionality
02:41 -
4.19 Adding Widgets as Components
03:36 -
4.20 Widget Sockets
03:11 -
4.21 Connecting the Name & Avatar
11:52 -
4.22 Update Lobby Players Function
03:40 -
4.23 On Lobby Member Entered
10:18 -
4.24 On Lobby Member Left
04:12 -
4.25 Designing the Lobby Right Click Menu
12:32 -
4.26 Lobby Actor Responding to Clicks
03:40
Earn a certificate
Add this certificate to your resume to demonstrate your skills & increase your chances of getting noticed.
One of the standout features of this course is its focus on practical, hands-on learning. The instructor guide you step-by-step through building a robust multiplayer system using Blueprints, which is ideal for those who prefer a visual scripting approach. The lessons are clear, concise, and engaging, ensuring that learners can follow along without feeling overwhelmed.
Another highlight is the emphasis on using Steam integration within Unreal Engine 5. This adds a layer of realism to the learning experience, as students get to implement features commonly used in professional multiplayer games. The course also covers best practices and troubleshooting tips, ensuring that learners can create stable and efficient systems.
The instructor at Game Instruct is knowledgeable and approachable, and their passion for game development shines through in every module. The community support provided during the course is another plus, as it allows learners to ask questions, share insights, and connect with other developers.
Overall, this course is a must-have for anyone looking to take their game development skills to the next level. Whether you're aiming to build multiplayer games for fun or as a career, the Unreal Engine 5 Steam Multiplayer with Blueprints course will equip you with the tools and knowledge you need to succeed. Highly recommended!